Time Perception in VR - Making VR
Learn about time perception in VR, its effects on the player and how designers can use it to enhance the game experience.
Crafting Addiction - Making Mobile
Learn a couple of our tips and tricks for crafting an addicting and unique mobile game in an oversaturated market.
Health and Safety - Making VR
This week we look at the health and safety issues that come with designing for VR and some research behind solutions.
Codename: Goa Interim Contest Announcement
We are participating in the Codename Goa Project by Microsoft. They recently announced their winners in the Interim Design Competition and guess what? Check out the video for the Interim Winners List.
Cube Samurai Run for Everyone!
Hey we now have Cube Samurai Run unlocked for a global audience!